Sunday, 10 March 2013

Aaaarrrgggh

This coming week will be spent drawing pirates for a quality Moonfarm game. There will be a total of 6 pirates, and first out is this gal'. Don't know her name yet but she's FIERCE as Maria would put it. Hoping to finish her tomorrow and then move on to the next.


Wednesday, 6 March 2013

Moar

Some more animals for the website. This is up on the "Animation" branch.


Friday, 1 March 2013

The Webpage Days


Time for another sneak peak on the website illustrations. There is a lot more to come, but at least I've started 


Its all a bit confusing to look at it like this, in detailed images I mean, but hopefully it will become clear once its put together and you'r able to navigate around. One of the bigger issues I have now is to figure out what language I'll write it in. I thought actionscript 3 and Flash, but then there is the world of iphones and ipads to wich I kindof even belong (I don't count those silly mac toys people call "computers" (I mean PC's RULE okthanksbye)) so Flash is out of the picture. Oh well. Shame really, cus it's a nice and easy solution for me. 





Wednesday, 27 February 2013

The complaints of life

Big issues in my life at the moment: I want to draw, I want to work on my website, I want to make music and I want to make games. Time is not enough for it all. I do get a few precious hours every night after work, but then I can't decide what to do, so I do a bit of it all. That saying none of it is any good. So I'm i this spot in life where right now, I don't like ANYTHING that I produce. Quite possibly the most unsatisfying feeling for a person that breathes creativity and litterally loose the will to life if I can't get an outlet for it.

Did a quick selfie, just to doodle, last night. I was also working on a background for our game, and at the very last minute I started doing a bit of music. Oh and just before I rolled in to bed I also doodled a bit of animaiton in flash. Nothing to show for it, it was rubbish. Blaaargh.




Tuesday, 4 December 2012

To try, to fail and to learn

I've said it before and I'll say it again: I completely SUCK at doing landscapes and environments. SO. Learning is the only alternative. Here's some art for another game me and fellow game-making brother are planning. It's an easy-going little thing for mobile platforms so we're going for sweet graphics and no fantastic high-res and stuffs.

I sigh and admit to having a long way yet to go, but I need to start somewhere. 







Saturday, 27 October 2012

The late nights

A lot of things I do on Friday nights start with the letters "dr". This Friday night it was draw. Actually most time last night was spent drawing backgrounds for a little game idea me and brother have been talking about, but then I realized I'm SHIT at drawing landscapes and vistas, so I decided to doodle something character-y and practice colouring. Well, what to say. In lack of inspiration I doodled something... eh... resembling me.