Tuesday 4 December 2012

To try, to fail and to learn

I've said it before and I'll say it again: I completely SUCK at doing landscapes and environments. SO. Learning is the only alternative. Here's some art for another game me and fellow game-making brother are planning. It's an easy-going little thing for mobile platforms so we're going for sweet graphics and no fantastic high-res and stuffs.

I sigh and admit to having a long way yet to go, but I need to start somewhere.